Unsurprisingly, many of FromSoftware’s acclaimed action RPGs are easy recommendations, but there are certainly several other well-known franchises that provide rich fantasy worldbuilding, drama, and act
As far as obvious changes go, the world and level design in both games are vastly different in scope. Demon’s Souls is a much tighter experience comparatively, while Elden Ring blows up the developer’s Souls -like conventions onto an open-world canvas. They’re both engaging approaches in their own rights, as Demon’s Souls ‘ intricately contained levels are satisfying to venture through and easier to digest for those that might be overwhelmed by open wor
PlatinumGames always seem to know how to create some of the most chaotically fun action-adventure games out there, from the Bayonetta and its much anticipated 2022 sequel to Metal Gear Rising: Revengeance . Nier: Automata is no exception as an android named 2B must fight against an invading alien force from taking over the Ea
Dragon Age: Origins is a modern classic fantasy RPG from the golden days of developer BioWare. The game creatively blends elements of Tolkien’s high fantasy The Lord of the Rings series with George R. R. Martin’s dark/low fantasy of A Song of Ice and Fire into its world to create something that stands proudly on its own merits while honoring its inspirati
The many bosses of Elden Ring __ are one of the most unique features of Elden Ring , though their notorious difficulty levels is a classic FromSoftware __ approach. Initially revealed in 2019, the astounding silence that followed for any news of Elden Ring left many FromSoftware __ fans in a worried frenzy that the game might never come. Awaiting further news and updates for Elden Ring ’s release, VaatiVidya hosted an art competition encouraging artists to conceptualize what different bosses and boss encounters might look like within the game. Many of the subsequent artworks would have fit beautifully within Elden Ring , while others could create a world of their own. The curated Elden Ring conceptual artworks in Soul Arts reveal the deep depths of imagination, creativity, and passion of FromSoftware __ fans across the gl
This is a city worth exploring to see the amount of detail that went into creating it that some should consider despite being a completely different genre. And with robotic threats ready to shoot Dewitt, it shares some interesting strategies to take them down that those looking for similar gameplay approaches might appreci
In Elden Ring , the former method was retained by having a rechargeable and upgradeable Flask of Crimson Tears. Upgrades involve adding charges as well as how much health each use restores for the pla
In contrast for players looking for a more expansive experience, Elden Ring will almost certainly take first-time players anywhere from 50-70 hours, depending on their pacing and how much they want to uncover in the game’s wo
Tune and Fairweather is also set to release another FromSoftware __ project: a massive Dark Souls project compiling lore in two books , called Abyssal Archive . The love and care for FromSoftware games such as Demon’s Souls and Elden Ring -which wasn’t even released yet when the art competition for its category took place-is evident in every page and artwork. Beyond simply paying homage, artists also envisioned their own concepts that would be perfect for potential sequels or DLC to certain games. In his foreword, VaatiVidya says of the art and the concepts, ” the entries to follow aren’t ranked in any way – they’re simply a testament to the artists who created them, and fascinating love letters to the creations of FromSoftwar
Dark Souls features a lot of everyday objects being used as weapons. These include items one would expect to find in a generic medieval fantasy setting, like the Four-Pronged Plow, which, in Dark Souls 3 , is actually a pretty good wea
However, with that comes new mechanics for the developer in how moment-to-moment traversal works. As simple as it sounds, having a dedicated jump button in Elden ring Walkthrough Ring greatly expands the element of exploration and verticality in an open world, as well as having a mount capable of double jumping while venturing through The Lands Betw
Ten years later, Dark Souls is still important as one of the most groundbreaking and influential video games in history. Soul Arts featured some of the best concept artworks focused on the unseen lands mentioned, but never visited within the lore and gameplay of Dark Souls . Artist Brent Lecluyse’s two conceptual artworks of the land of Carim, a land praying for the end of the Undead Curse, as undeath is treated quite harshly in the city. Throughout the gameplay of Dark Souls , one can encounter quite a few characters of Carim, yet never visit nor learn much more about the land for themselves. Brent Lecluyse’s imaginative rendering of what Carim could have been within Dark Souls is a powerful reminder of all the lore and secrets still kept within the three Dark Souls ga

